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A Fun "Assignment" to
Introduce the FlashMaster At first, when time
permits:
An adult should
try to figure out as many of the keys of the FlashMaster on her/his own
by experimenting with it and reading just the labeling on the top of
it. The adult should then carefully read
the "Guide for Teachers and Parents" that accompanies each FlashMaster.
In the case of children,
the FlashMaster should be treated as a fun and largely solvable
puzzle. Although it has many powerful features, most of them are
obvious and very easy to use. Normally, even young first-time users
should be: (1) challenged—as in the case of a fun puzzle—to spend at
least 15 minutes (more or less by themselves) trying to figure out as
much as possible about the FlashMaster and each of its keys by playing
with it while looking for "clues" in its display and in the labels on its
top: and then (2) patiently encouraged to explain, key by key, what they
have discovered.
But, in the case of an adult, when time does not permit or as a second step in the process of introducing the FlashMaster,
we suggest using the fun "Assignment" that can be viewed by:
clicking on this line
to print a Microsoft Word® version of the "Assignment"
or by
clicking on this line
to print an Adobe Acrobat® version of the "Assignment";
The "Assignment"
should be given to an adult with virtually no explanation. She/he
should be told that if she/he reads and re-reads the directions at the
beginning of the Assignment, she/he can figure out the Assignment on
her/his own and figure out most of the features of the FlashMaster in
the process of doing so.
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