To Master Multiplication Tables and other Math Facts:

"Kids regard it as a 'GameBoy', but it is a little computer for practicing basic math facts"
A to Z Home's Cool homeschooling website (click for more)
"perfect in every way … without a doubt, the best math resource I've ever come across"  
Old Schoolhouse Magazine (click for more)
"simple yet engaging…none of our testers (age 6 to 16) wanted to relinquish the FlashMaster"
PC Magazine (click for more)
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Features of the FlashMaster

¨  Easy to understand and operate
¨
  On their own, students master:
    
·   Addition:  0+0=0 through 9+9=18
    
·   Subtraction:  0-0=0 through 18-9=9
     ·   Multiplication:  0´0=0 through 12´12=144
    
·   Division:  0¸1=0 through 144¸12=12

¨  No more than 10 minutes per day required of student
¨
  Minimal supervision required (none during practice)
¨
  "SEE RESULTS" key makes it easy to evaluate in detail, at any time and anywhere each of 9 latest "activities":

     ·   type of activity practiced:  "Table:  In Order”; “Table:  No Order”; "Practice", "Test",
       
 "Flashcards", or "Special Problems"

    
·   arithmetic operation (+, -, ´, or ¸) practiced
    
·   number of the "Level" or "Table" from which problems generated
    
·   length of per-activity or per-problem time limit
    
·   number of problems attempted during activity
    
·   number and percentage of problems answered correctly
    
·   the order in which the activities were performed, etc.

¨  Students motivated by automatic display of results at the end of each activity
     
and by later "reviewability" of 9 activities by parent or teacher

¨  Extremely efficient use of students' time:
    
·   No time wasted by distracting computer games, by unnecessary keystrokes, or 
         
by tedious and time-consuming "rewards"

    
·   Usable anywhere and at any time—the car, the kitchen, etc.
    
·   Turns on in an instant; useful even during TV commercials, etc.

¨  9 "Levels" for each arithmetic operation:
    
·   User can focus on problems that are currently most appropriate
    
·   Minimal time wasted on problems that are too easy or too difficult
    
·   Problems needing more practice presented more frequently

¨  Option to practice solely 15 recently-missed problems

¨  Option to practice solely 15 problems selected by user

¨  Time limits and displayed countdown of time limits motivate students to
     
answer rapidly and instinctively:

    
·   8 alternative per-activity time limits:  30, 45, 60, 75, 90, 120, 150 & 180 seconds
    
·   10 alternative per-problem time limits:  9, 7, 5, 4, 3, 2.5, 2, 1.6, 1.3, & 1 seconds
    
·   Option of "hiding" from view the counting down of time limits
    
·   Two introductory "table" activities do not use time limits.

¨  Ability to give same test on numerous FlashMasters (same problems, same order)

¨  Ability to turn off sound effects

¨  Immediate visual feedback on accuracy of each answer, but not in "Test" activity

¨  Correct answer displayed when problem missed twice in a row, but not in "Test" and
     
"Flashcards" activities

¨  3 possible "problem formats", for example:  1+2=?, ?+2=3, and 1+?=3

¨  Ability to decrease or increase how long correct and incorrect answers are displayed,
     
resulting in speeding up or slowing down the pace of the FlashMaster

¨  Ability to change sounds effects for correct and incorrect answers

 90-Day 100% Money-Back Guarantee on 1st unit, $4 s&h INcluded (click) 

Math Facts” = Multiplication Tables, Division Tables, Addition Tables, and Subtraction Tables
The FlashMaster is the key to multiplication table mastery!

 

Home Page Click to Buy Or Call 1-800-884-3531 100% Money-Back Guarantee  School Pricing Links, etc.

 

® & Copyright 2001-2008 Flashmaster LLC — P.O. Box 9321, Jackson Hole, Wyoming  83002  U.S.A.

Email: info@flashmaster.com — Phone: 1-800-884-3531        Fax: 1-888-493-4320

    U.S. Pat. 6,724,355