SAMPLE
ASSIGNMENT
Note:
Before beginning an assignment, students should activate the "Erase: Results"
key and often also the "Erase: Missed and "Entered" Problems" key.
Below is
one possible assignment for a student who has almost mastered the multiplication tables:
1. "Practice": 60 seconds; multiplication; Level 5 (emphasizing the most difficult problems with single-digit operands)
2. Same
as above except: 90 seconds
3. "Test": 75 seconds; multiplication; Level 7 (0 X 0 through 10 X 10, but the more difficult a problem, the more often it appears)
4.
"Flashcards": multiplication; Level 7; 2.0-seconds per-problem Time Limit;
"default" setting of 30 problems
5.
Same as above except: 1.6-seconds per-problem
6.
"Special Problems": 90 seconds (to concentrate on problems answered incorrectly in the previous activities)
“Math
Facts” =
Multiplication Tables, Division Tables, Addition Tables, and Subtraction Tables
The FlashMaster is the key to
multiplication table
mastery!
|